- C# 100%
| Filename | Latest commit message | Latest commit date |
|---|---|---|
| .vs | ||
| bin | ||
| obj | ||
| libdiscord.cs | ||
| libdiscord.csproj | ||
| libdiscord.sln | ||
| LICENSE | ||
| README.md | ||
libdiscord
A library to automate some things in Discord
How To use
On Visual Studio 2019:
Project -> Add Project Refrence... -> Browse and find libdiscord.dll
And you're done...
To access the library's functions use libdiscord.<the function>(<parameters>)
Also you don't need to add using libdiscord;
Documentation
Classes
DiscordResponse: Returned by every function in the library
| Type | Property | Description | Example |
| int | status | HTTP Status code | 200, 301, 404 |
| string | json | Returned JSON | {id:"231244"...} |
| string | reason | HTTP Reason Phrase | Unavailable For Legal Reasons |
| bool | reason | True if we have a successful response | true, false |
Enums:
libdiscord.STATUS: Contains a list of the valid statuses (online, idle, dnd, invisible)
Functions:
libdiscord.GetInfo(token): Gets information regarding an account.
Example:
string token = "xxxxxxxxxxxxxxxxxxxxxxxxxxx";
Console.WriteLine( libdiscord.GetInfo(token).json );
Formatted Output:
{
"id":"123456789123456789",
"username":"Awesome Username",
"avatar":"3218dc3db615c97a4b1afd4382689c5e",
"discriminator":"1337",
"public_flags":256,
"flags":304,
"locale":"en-US",
"nsfw_allowed":false,
"mfa_enabled":true,
"email":"user@example.com",
"verified":true,
"phone":"+15417543010"
}
libdiscord.GetMessages(token, channelid): Gets the last 50 messages from that channel
Example:
string token = "xxxxxxxxxxxxxxxxxxxxxxxxxxx";
Console.WriteLine( libdiscord.GetMessages(token, 810770364327824865).status );
Formatted Output:
200
libdiscord.SendMessage(token, channelid, msg, tts=false): Sends a message on the specified channel
Example:
string token = "xxxxxxxxxxxxxxxxxxxxxxxxxxx";
// No TTS
Console.WriteLine( libdiscord.SendMessages(token, 810770364327824865, "this is my message" ).reason );
// or with TTS
Console.WriteLine( libdiscord.SendMessages(token, 810770364327824865, "this is my message", true ).reason );
Formatted Output:
Unauthorized
libdiscord.SendFriendRequest(token, user): Gets the last 50 messages from that channel
Example:
string token = "xxxxxxxxxxxxxxxxxxxxxxxxxxx";
Console.WriteLine( libdiscord.SendFriendRequest(token, "Awesome Username#0000" ).success );
Formatted Output:
True
libdiscord.JoinServer(token, invite): Joins a server with the specified invite
Example:
string token = "xxxxxxxxxxxxxxxxxxxxxxxxxxx";
Console.WriteLine( libdiscord.JoinServer(token, "https://discord.gg/Gzh1TvX4" ).status );
Formatted Output:
301
libdiscord.ChangeNickName(token, serverid, nick): Changes the account's nickname on the specified server
Example:
string token = "xxxxxxxxxxxxxxxxxxxxxxxxxxx";
Console.WriteLine( libdiscord.ChangeNickName(token, 761434776463465469, "this is my new nick" ).json );
Formatted Output:
{
"nick": "this is my new nick"
}
libdiscord.ChangeStatus(token, status): Changes the account's status (online, idle, dnd, invisible)
Example:
string token = "xxxxxxxxxxxxxxxxxxxxxxxxxxx";
// See the ENUMs section for details
Console.WriteLine( libdiscord.ChangeStatus(token, libdiscord.STATUS.online ).reason );
Formatted Output:
OK
libdiscord.ChangeStatusMessage(token, msg): Changes the account's status message
Example:
string token = "xxxxxxxxxxxxxxxxxxxxxxxxxxx";
Console.WriteLine( libdiscord.ChangeStatusMessage(token, "this is my custom status" ).success );
Formatted Output:
True
libdiscord.ChangeSetting(token, content): Changes settings for the account
Example:
string token = "xxxxxxxxxxxxxxxxxxxxxxxxxxx";
var settings = new Dictionary<string, string> {
"developer_mode": "true"
};
Console.WriteLine( libdiscord.ChangeSetting(token, settings).json );
Formatted Output:
{"locale": "en-US", "show_current_game": true, "restricted_guilds": [], "default_guilds_restricted": false, "inline_attachment_media": true, "inline_embed_media": true, ...
libdiscord.DeleteMessage(token, channelid, messageid): Deletes a specific message from the specified channel
Example:
string token = "xxxxxxxxxxxxxxxxxxxxxxxxxxx";
Console.WriteLine( libdiscord.DeleteMessage(token, 810770364327824865, 216379612442636839).reason );
Formatted Output:
Unauthorized
JSON Response Docs - https://discord.com/developers/docs/intro
Important
Please keep in mind that I do NOT work for Discord, and this is my attempt at making a library that interfaces with their API, this is all just based on my findings with the API.